Facility Rules & Space Guidelines

As partners with Seattle Parks & Recreation, we are bound by their rules and procedures which can be found on the SP&R website and posted at Southwest Teen Life Center.  As members of the Family Learning Program, we’d like to bring your attention to the following rules which are specific to our program:

  • Parents or designated caregivers are responsible for supervising their children.
  • Per the SP&R policy, weapons, including pocket knives, are not allowed on the premises of Southwest Teen Life Center.
  • Per the SP&R policy, no animals are permitted inside Southwest Teen Life Center and Pool.
  • Shoes must be worn at all times, except on the pool deck and during certain classes.
  • FLP volunteers and participants are expected to tidy up, put away program supplies, put away chairs, and help the staff and custodial workers by leaving the facility in a clean state.
  • Please walk, don’t run, when inside the building (with the exception of the gym).
  • The stairs are for climbing, not for hanging on.
  • The elevator is for functional purposes only.
  • Use of the computers in the Computer Room is prohibited. Classes which meet in this room shall be under the guidance of the teacher if accessing the computers.
  • FLP has the use of the downstairs and the upper landing spaces only.

In continuing the spirit for safe, functional spaces for all, please consider the following guidelines for each FLP area. It is helpful for families to review these guidelines before the first day of each FLP session.


The Game Room is a family friendly gathering space and occasional classroom. When not in use for classes, kids of all ages and adults are welcome to use it for table-top games, socializing with friends, and other individual and group activities. When classes are being held in adjoining rooms, conversations and play should be kept at a low volume. The Game Room is a shared space for the whole community and activities that occur in it vary widely. We hope all will enjoy using it while being respectful of others.


The computer room often hosts classes, but is also open for use of the space for quiet activities and games (most recently the table was host to a rousing game of Magic). Please note that the computers are not available to the FLP program unless used in conjunction with a class.


Just outside the gymnasium doors are two silver carts, fully loaded with art supplies, games and puzzles. Young and old alike enjoy the carts, especially on rainy days. The surrounding seating is perfect for projects, but please ensure all items remain clear of the hallway floors; students and families must be able to walk to the restrooms, gym and surrounding classrooms without stepping over toys and crafts. All items must be returned to the cart by 2:00p each day. A special thank you to the Hospitality Committee for setting up and taking down each day and keeping the carts stocked and organized!


  • The black dividing curtain should not be leaned on, pulled, pushed or otherwise played with.
  • The far side of the gym is for fast play only. Basketballs, ripsticks, scooters, roller blades, and roller skates must remain on the fast play side of the gym at all times. No toddler riding toys are allowed on the fast play side of the gym
  • The near side of the gym is for slow play only. No basketballs are allowed on the slow play side of the gym at any time. Toddler riding toys are only for children ages 5 and under.
  • When a class is in session on the fast play side of the gym, all fast play must move outside. Only the slow play side of the gym will remain open, with all slow play side rules in force. This ensures the slow play side of the gym remains a safe space for all ages and the students and instructor in the class on the fast-play side can communicate effectively.
  • To minimize injuries to players and bystanders, soccer balls are not allowed in the gym space. However, anyone wishing to play soccer, kickball or other similar games may use one of the indoor sports balls provided by FLP for this use.